Tuesday, February 27, 2007

Digital Trends: LG VX9400 mobile video phone

CES 2007 Report: The LG VX9400 mobile video phone uses Qualcomm's Mediaflow technology to stream live TV straight to the VX9400. Watch Video

Sunday, February 25, 2007

Flashwear T-Equaliser Electronic T-Shirt

The FlashWear t-qualiser gets reviewed on the Ellen DeGeneres Show

The T-Eualiser shirts use a new type of technology to light and flash without bulbs or LEDs. Using ultrathin Electroluminescent technology and a sound activated sensor, the T-Qualizer shirt jumps with brilliant color to sound and music. Powered by 4 AAA batteries, the small power pack is tucked away in a packet at the base of the shirt. The battery pack can be removed for easy cleaning of the shirt.

Tech Chronicles: CES 2007



The San Francisco Chronicle filed several video reports from the 2007 Consumer Electronics Show.

This minute and a half video showcases a variety of screens.

Apple Profile: Washington Post

Washingtonpost.com is a leading online news destination and an innovator in the online news experience. Its eight million readers are active and engaged web users who come to washingtonpost.com for more than just the latest headlines. They look for — and take advantage of — the latest in cutting-edge web technologies. World-class reporting and award-winning content remain at the heart of washingtonpost.com. It also provides the latest in online tools, enabling its readers to be more than just passive receivers of the news — they become a part of the news and join a national and global community of debate and ideas.

Watch Video

Washington Post videographer Jenn Crandall's onbeing takes a simple idea and brings it to the people in the Washington, D.C. community.

Resource
Teaching Online Journalism Blog
Notes from the classroom and observations about today's practice of journalism online

Saturday, February 24, 2007

Becky "Aktrez" Young talks about Girl Gamers

Becky "Aktrez" Young, GGL, discusses her views of "girl gamers". This video blog is a response to a thread that was brought up on DIGG about girl gaming.

Thursday, February 22, 2007

RSA Security Bloggers Meetup in San Francisco. Somebody Call Security!



Michael Johnson, Podnet, video on a blogger get-together in San Franciso that was sponsored by Microsoft, Shift's Kristalle Ward and Fortinet.

Tuesday, February 20, 2007

The Bleeding Edge 147: First Look at iriver Unit2


The Bleeding Edge talks with Rome Eselin, iRiver, about Unit2. It’s a PMP sporting a 30GB hard drive, 7-inch LCD display, with integrated WiFi. It has a docking station that has multiple inputs and outputs as well as an integrated DVD player, so you can both display the Unit2 content on a TV, but also send signals from your cable box or DVD player to the Unit2 wirelessly over 802.11n. Available Q4 '07.

Video-Gaming Docs May Make Better Surgeons

Blasting aliens in video games may help improve a surgeon's skills, suggest researchers at Beth Israel Medical Center in New York.

The study of 12 surgeons and 21 surgical residents found that those who were skilled in video games did better in simulated laparoscopic surgery drills.

Of the surgeons who took part in the study, 15 said they'd never played video games, nine reported playing zero to three hours per week, and nine reported playing more than three hours per week at the peak of their game playing.

During the study, the researchers also watched the surgeons play video games in order to assess their gaming skills.

"Surgeons who had played video games in the past for more than three hours per week made 37 percent fewer errors, were 27 percent faster, and scored 42 percent better overall than surgeons who never played video games," the study authors wrote.

(Read More, Click Title)

Saturday, February 17, 2007

D.I.C.E Interviews: Nintendo, Sony, & Microsoft

OpenAlpha 16 - Wii Channel Surfing

Jenn takes a road trip to Virginia and enjoys surfing the Wii Channels and playing with the new Wii Remote Straps as well as some less than graceful replacements. (14:09)

Nikki Inderlied: CES 2007 An Interview with Fatal1ty


Video: Nikki Inderlied: CES 2007 An Interview with Fatal1ty

Nikki Inderlied, i4U News Entertainment Journalist, interviews Fatal1ty, a professional electronic sports player, who has won approximately $500,000 in cash and prizes from professional competitions, mainly in the Cyberathlete Professional League (CPL). Check out Fatal1ty's myspace

Background Music by The Sutures

The i4U News crew will be covering the 2007 Game Developers Conference in San Francisco, March 05-09. Stay tuned for more multimedia reports.

Wednesday, February 14, 2007

Will Wright plays with evolution: The Story of Spore



The Wright Stuff
Will Wright plays with evolution—and Intelligent Design—in his new magnum opus, Spore. In this extended interview, see what one of the gaming industry's luminaries has to say about the Wii, Second Life, and much more.

By Steve Morgenstern
Popular Science Magazine

Although gaming is a multibillion-dollar business rivaling the movie industry, the creative talents behind it slave away in near anonymity. Will Wright is the rare exception, a 47-year-old superstar developer responsible for the creation of millions of virtual cities and people through his best-selling Sim titles (Sim City, The Sims and The Sims 2). He’s poured seven years into his next project, the ambitious videogame Spore, due to ship this fall, in which players pilot the development of life from a single cell to an intergalactic empire. We joined him for lunch in New York City to chat about his magnum opus, evolution, and why videogames of the future will play us as much as we play them.

There must be hundreds of thousands of words written already about Spore, but can you describe the game in 50 words or less?
The core of it is, we want the players to create their own worlds, all the way from the microscopic scale up to the galactic. At every level of the game there is a simulation of life, society, civilization, exploration, the player's kind of pushing back against, but as they create each level of this world it's automatically shared with other players, so that the players playing are also creating the game worlds for everybody else. (Read More)

Video: Girls In Gaming Interview GDC 2005


Video: Girls In Gaming Interview GDC 2005 (WMV)

Watch More GDC 2005 Videos

Tuesday, February 13, 2007

IGN: Phil Harrison: The Future is Now



At DICE, Phil Harrison demoed SingStar on PS3. The slick interface and promise of expanded community tools raised potential for the PS3 as a whole. With SingStar, gamers can upload videos for other users to view and rate. Other YouTube- and MySpace-inspired applications are also expected.

"The reason I showed SingStar was because it illustrated a lot of the trends that I imagine are going to be important to the industry going forward," Harrison told IGN. "You know, integrating community, integrating user-created content and integrating gameplay all into one product."

Sony's plan is to build these tools into a game and then expand them to become part of PS3's broader offering. If successful, it would give Sony one thing Microsoft has been sluggish to adopt: User-generated content. "Our challenge is to integrate that into across the entire system, across the entire platform," Harrison said. "We've got some initiatives underway that will accelerate that process."


IGN: Phil Harrison: The Future is Now

Monday, February 12, 2007

1984 TV Show about Computer Games ( 2.147483649e+09 BCE )

Computers are creating an entirely new platform for playing games, between humans or between humans and computers.

Guests: Trip Hawkins, Electronic Arts; Bill Budge, Game Designer; Chris Crawford, Atari; Steve Kitchen, Activision

Products/Demos: Pinball Construction Set, One on One, Space Shuttle, Excaliber, Larry Bird Basketball



Hosted by Stewart Cheifet, Computer Chronicles was the world's most popular television program on personal technology during the height of the personal computer revolution. It was broadcast for twenty years from 1983 - 2002. The program was seen on more than 300 television stations in the United States and in over 100 countries worldwide, with translations into French, Spanish, Chinese, and Arabic. The series had a weekly television broadcast audience of over two million viewers.

Game Developers Choice Awards to Honor Alexey Pajitnov, Greg Costikyan, George 'The Fatman' Sanger and Shigeru Miyamoto

Luminaries to Receive Recognition for Indelible Impact on Game Industry

The Game Developers Choice Awards Advisory Board has named the 2007 special award recipients: Alexey Pajitnov, creator of Tetris, will receive the First Penguin Award for pioneering the casual games market; adventure game hall-of-famer Greg Costikyan will receive the Maverick Award for his tireless efforts to create a viable channel for indie games; game audio legend George "The Fatman" Sanger will receive the Community Contribution Award for his numerous programs that encourage interactive audio innovation and industry improvement; and Nintendo game design icon Shigeru Miyamoto (photo) will receive the Lifetime Achievement Award for a career that spans the creation of Donkey Kong, Super Mario Bros. and The Legend of Zelda to the company's recent revolutionary systems, Nintendo DS and Wii.

The Game Developers Choice Award ceremony, hosted by Tim Schafer of Double Fine Productions, will take place during CMP Technology's Game Developers Conference (GDC) on Wednesday, March 7 at 6:30 p.m. within the Esplanade Ballroom of the Moscone Center's South Hall. The ceremony is produced by the GDC and presented by the International Game Developers
Association (IGDA).

Community Contribution Award

The Community Contribution Award is presented to a developer who embodies the spirit of community and encourages improvement among peers. George "The Fatman" Sanger, music and sound designer for more than 250 games, including LOOM, Wing Commander, The 7th Guest, NASCAR Racing, Putt-Putt Saves the Zoo and ATF, will receive this year's award for his development of programs that enrich and encourage advancements within the interactive audio community and industry in general.

Sanger has been creating music and other audio for games since Thin Ice for Intellivision in 1983. In 1991, at the first Spotlight Awards, the Audio award went to Sanger's Wing Commander, and one of the only other two nominees was Sanger's LOOM. At various developer conferences, Sanger has hosted "Demo Marathons" to allow game producers to be exposed to the music of many musicians from all over the world in a single sitting. His writings in his Music and Computers Magazine column, "Ride the Wired Surf," were meant to promote ideals and attitudes that would lead to better music on computers. On the edge of the Canyon of the Eagles over the Colorado River, Sanger hosts both the annual Texas Interactive Music Conference and BBQ (Project Bar-B-Q), the computer/music industry's most prestigious and influential conference. Based on 11 successful years of influencing and galvanizing the audio and technical community at BBQ, in 2006 Sanger hosted the first Project Horseshoe, an intense think-tank aimed at solving game design's toughest problems. Sanger's book, "The Fat Man on Game Audio: Tasty Morsels of Sonic Goodness," is less a technical work than a treatise on the benefits of living creatively and treating people well.

Saturday, February 10, 2007

GDC 2005: Spore Gameplay Video


Will Wright talking at the 2005 Game Developer's Conference about 'Spore', which looks like it could possibly be the best video game ever.

GDC Interviews

Currently Gamer Nation is on hiatus. They are reviewing syndication and advertising opportunities. To view past episodes, they can be download from ReelTimeTV and Rok TV.

GTV from GDC 2006 talks about Nintendo

IGN Weekly 32:Game Of The Year 2006 Part 2

Friday, February 09, 2007

20 Questions with Phil Harrison at DICE & GameSpot Report on IAAS


In an unconventional presentation at the annual DICE Summit, Newsweek videogame journalist N'Gai Croal sat down with Phil Harrison, President of Worldwide Studios, Sony Computer Entertainment for an unrehearsed question and answer session that would include audience participation. The presentation was described by Croal as "20 questions you always wanted to ask Phil Harrison but were too afraid to."

The session began with Croal making it clear that the questions were not presented to Harrison in advance. Harrison quipped that there were only two topics that could not be broached in the session: anything related to Sony share prices, as that information was sensitive and nothing regarding his personal life, including his possible criminal record and/or sordid personal affairs. (Read More)

D.I.C.E. 07: Gears grabs gold
GameSpot

Gears of War takes home eight D.I.C.E. awards, including Game of the Year, Console Game of the Year, and Action/Adventure Game of the Year; Wii Sports nabs three at the 10th Annual Interactive Achievement Awards (IAAs)

Thursday, February 08, 2007

Sunday, February 04, 2007

Nikki Inderlied: Welcome To CES 2007 - Picking Up The E3 Slack?


Video: Nikki Inderlied: Welcome To CES 2007 - Picking Up The E3 Slack?

Nikki Inderlied, i4U News Entertainment Journalist, welcomes viewers to CES 2007 and asks industry insiders Gary Shapiro, President and CEO of the Consumer Electronics Association, Jim Berry, CEA Media Relations, and Jack Wayman, CES Founder, about CES becoming a showcase for video gaming since E3 tanked last year.

Friday, February 02, 2007

CES 2007: Microsoft Booth Report


Video: Microsoft Partners at CES 2007

Ice Storm Fighters - Quad Core Demo Game



Ice Storm Fighters is based on a multi-threaded game engine developed by Futuremark*, makers of the 3DMark* and PCMark* series of benchmarks. The Ice Storm Fighters game engine technology demo features

* Artificial Intelligence (AI) : Uses the Co-operative Optimizing Planner (COP) algorithms to determine movement paths for the game units. Each unit takes into account the objective, the location, positions of other units, physical obstacles etc. before determining the path.
* Physics using PhysX* API physics engine and custom physics code, which enables
* Characters with individually modeled body parts for more life-like features
* Advanced physics modeling of missile contrails, smoke and other particle effects
* Calculates thrust, gravity, acceleration of the hovercraft
* Improved decal modeling of explosions and footprints in the snow

Nikki Inderlied: CES 2007 Simson Phones, Samsung TVs & Out Takes


Nikki Inderlied, i4U News Entertainment Journalist, was feeling a little rummy at the end of CES 2007 Day 3 when we walked through the humongous Samsung. Products seen: Simson limited edition cell phones, DLP monitors, gaming monitors, wireless monitor (CNET Best of Show Award Winner).

Nikki Inderlied: Hey GameStop How About Selling Eneloop


Nikki Inderlied, i4U News Entertainment Journalist, chats with David Isola, Senior Product Manager Retail Sanyo Energy Corporation, about Sanyo's new next-generation nickel metal hydride battery the 'eneloop' and then makes a pitch to GameStop to sell them.

Once charged, 'eneloop' batteries can be used repeatedly, and once used completely, they can be recycled. The new rechargeable battery can be used like a dry cell battery - 'immediately after purchase'.

NOTE: This video was published a couple of weeks ago without the GameStop clip.


Thursday, February 01, 2007

Nikki Inderlied: CES 2007 Intel Quad Core


Nikki Inderlied, i4U News Entertainment Journalist, learns about Intel's new Quad Processors from George Alfs, Intel Press Relations, that was showcased at CES 2007.


Ice Storm Fighters - Quad Core Demo Game